zalgo codec

This crate lets you convert an ASCII text string into a single unicode grapheme cluster and back. It is based on the encoding and decoding functions originally written in Python by Scott Conner and extends them for Rust by providing a procedural macro lets you embed an encoded string and decode it into source code at compile time.
This lets you reach new lows in the field of self-documenting code.

The encoded string will be ~2 times larger than the original in terms of bytes, but if you count the number of grapheme clusters it contains (with e.g. UnicodeSegmentation::graphemes) you should only get one.

Additionally the crate provides a function to encode Python code and wrap the result in a decoder that decodes and executes the encoded string, retaining the functionality of the original code.

Examples

We can execute encoded code with the macro:

``rust // This expands to the code //fn add(x: i32, y: i32) -> i32 {x + y}` zalgo_embed!("E͎͉͙͉̞͉͙͆̀́̈́̈́̈̀̓̒̌̀̀̓̒̉̀̍̀̓̒̀͛̀̋̀͘̚̚͘͝");

// The add function is now available assert_eq!(add(10, 20), 30); ```

as well as evaluate expressions:

rust let x = 20; let y = -10; // This expands to the code // `x + y` let z = zalgo_embed!("È͙̋̀͘"); assert_eq!(z, x + y);

The cursed character at the bottom of this section is the standard "Lorem ipsum" encoded with the encoding function in this crate.

\ \ \ \ \ \ \ E̬͏͍͉͓͕͍͒̀͐̀̈́ͅ͏͌͏͓͉͔͍͔͒̀̀́̌̀̓ͅ͏͎͓͔͔͕͉͉͓͉͎͇͉͔͓̓͒̀́̈́͐̓̀͌̌̀̈́̀̈́ͅͅͅͅ͏͉͕͓͍̀ͅ͏͔͍̈́̀͐ͅ͏͉͎͉͉͕͎͔͕͔͒̀̓̈́̈́̀̀͌́͂͏͔͒̀̀̈́ͅͅ͏͌͏͍͇͎͉͒̀́́̀́͌ͅ \ \ \ \ \ \ \

Explanation

Characters U+0300–U+036F are the combining characters for unicode Latin. The fun thing about combining characters is that you can add as many of these characters as you like to the original character and it does not create any new symbols, it only adds symbols on top of the character. It's supposed to be used in order to create characters such as á by taking a normal a and adding another character to give it the mark (U+301, in this case). Fun fact, Unicode doesn't specify any limit on the number of these characters. Conveniently, this gives us 112 different characters we can map to, which nicely maps to the ASCII character range 0x20 -> 0x7F, aka all the non-control characters. The only issue is that we can't have new lines in this system, so to fix that, we can simply map 0x7F (DEL) to 0x0A (LF). This can be represented as (CHARACTER - 11) % 133 - 21, and decoded with (CHARACTER + 22) % 133 + 10.

Links

The original post where the python code was first presented together with the above explanation