XBlend is a simple color library can calculate color blending.
XBlend has two important structures: RGB<T> & RGBA<T>
where T can be f32 or u8
It's convenient to convert from each other and build a new color
extern crate xblend;
use xblend::*;
let color1 = rgba!(1.0,1.0,0.0,1.0);
let color2 = rgba!(255,255,0,255);
let color3 = rgba!(0xFFFF00FF);
```
// it's safe to overflow // the alpha component will NOT be evaluated assert_eq!(color2 + color3, rgba!(254,254,0,255)); ```
```
use xblend::blend::SrcATop;
let color1 = rgba!(128,133,0,128).tof32();
let color2 = rgba!(0.4,0.2,0.1,0.5);
// Only RGBA