Cross-platfrom WebView rendering library in Rust that supports all major desktop platforms like Windows 10, macOS, and Linux.
toml
[dependencies]
wry = "0.6"
Wry connects the web engine on each platform and provides easy to use and unified interface to render WebView. It uses [winit] on most platforms and [gtk-rs] on Linux for windows creation.
The minimum example looks like following:
```rust use wry::{Application, Result};
fn main() -> Result<()> { let mut app = Application::new()?; app.add_window(Default::default())?; app.run(); Ok(()) } ```
There are also more samples under examples
, you can enter commands like following to try them:
cargo run --example multiwindow
For more information, please read the documentation below.
All platforms uses winit to build the window except Linux. Here are the underlying web engine each platfrom uses and some dependencies you might need to install.
Unlike other platforms, gtk-rs is used to build the window instead of winit. Because wry needs WebKitGTK and winit provides lower level of interface like x11 or wayland. Please make sure WebKitGTK is installed. If not, run the following command:
bash
sudo pacman -S webkit2gtk
bash
sudo apt install libwebkit2gtk-4.0-dev
WebKit is native on macOS so everything should be fine.
If you are cross-compiling for macOS using osxcross and encounter a runtime panic like Class with name WKWebViewConfiguration could not be found
it's possible that WebKit.framework
has not been linked correctly, to fix this set the RUSTFLAGS
environment variable:
RUSTFLAGS="-l framework=WebKit" cargo build --target=x86_64-apple-darwin --release
WebView2 provided by Microsoft Edge Chromium is used. So wry supports Windows 7, 8, and 10.
Apache-2.0/MIT