A library for terminal-based graphics and UI.
Wrecked is (hopefully) a straightforward environment for rendering character-based graphics that uses a tree-like structure with rectangles as nodes. It exists partially because I wanted to give myself a reason to work in rust, but mostly because I didn't want to read through the ncurses documentation.
The latest stable version can be found at crates.io.
In your project's Cargo.toml...
toml
[dependencies]
wrecked = "^1.0.0"
```rust use wrecked::{RectManager, RectColor}; use std::{time, thread};
// Instantiates the environment. Turns off input echo. let mut rectmanager = RectManager::new();
// create a rectangle to put text in. let mut rectid = rectmanager.newrect(wrecked::TOP).ok().unwrap();
// set the new rectangle's size rectmanager.resize(rect_id, 16, 5);
// Add a string to the center of the rectangle rectmanager.setstring(rectid, 2, 3, "Hello World!");
// Make that rectangle blue rectmanager.setbgcolor(rect_id, RectColor::BLUE);
// And finally underline the text of the rectangle rectmanager.setunderlineflag(rect_id);
// Draw the environment rectmanager.render();
// Sleep for 2 seconds so you can see the output before it gets torn down thread::sleep(time::Duration::from_secs(2));
// take down the environment, and turn echo back on. rectmanager.kill(); ```