wire-framed

wire-framed is a library for encoding and decoding messages using a custom binary protocol. It prioritizes ease of use and performance.

It revolves around the Message type that can hold multiple frames of data (represented with the bytes::Bytes type), and 4 main traits: FromFrame, IntoFrame, FromMessage and IntoMessage.

Each frame should be a self-contained piece of data that can be decoded without any context.

Usage with frames

```rust use wire_framed::prelude::*;

[derive(Debug, Encoding, Decoding, PartialEq, Eq)]

pub struct Foo { pub id: u32, pub name: String, pub description: String, pub created_at: u64, }

fn send() -> Result<(), std::io::Error> { let foo = Foo { id: 1, name: "John".tostring(), description: "John is a legend".tostring(), created_at: 1234567890, };

let frame = foo.into_frame();
send_to_socket(frame)

}

fn recv() -> Result<(), std::io::Error> { let bytes = recvfromsocket(); let foo = Foo::from_frame(bytes)?;

// process foo

} ```

Usage with messages

```rust use wire_framed::prelude::*;

[derive(Debug, Encoding, Decoding, PartialEq, Eq)]

pub struct Foo { pub id: u32, pub name: String, pub description: String, }

fn main() -> Result<(), std::io::Error> { let foo = Foo { id: 1, name: "John".tostring(), description: "John is a legend".tostring(), };

let msg = Message::builder()
    .frame(foo.into_frame())
    .frame(foo.into_frame())
    .build();

println!("Message: {:?}", msg);
Ok(())

}