win-overlay (-rs)

DirectX overlay written in Rust for various projects, wanted to easily create overlays across projects so decided to write my own implementation in Rust.

dependencies

usage

```rust

//.... use win_overlay::Overlay;

pub fn main() {

let overlay = Overlay::create_overlay(/**/);

// Note: this enters a loop.
overlay.draw(&|| {
    overlay.draw_filled_box(0, 0, 100, 100, D3DCOLOR_RGBA(255,0,0,255));    
});

} ```