vec2
vec3
vec4
is uses bytes-kman for serialization and deserialization
```rust use byteskman::prelude::*; use wgsltypes::prelude::*;
fn main(){
let a = vec3::
// this is the bytes!
let mut bytes = a.to_bytes();
// if you want to create a vec3 from bytes you need to have the bytes in reverse
bytes.reverse();
// the bytes will be consumed
let b = <vec3::<f32>>::from_bytes(&mut bytes).unwrap();
} ```