wasmer-engine
This crate is the general abstraction for creating Engines in Wasmer.
Wasmer Engines are mainly responsible for two things:
* Transform the compilation code (from any Wasmer Compiler) to
create an Artifact
,
* Load anArtifact
so it can be used by the user (normally,
pushing the code into executable memory and so on).
It currently has three implementations:
wasmer-engine-universal
],wasmer-engine-dylib
],wasmer-engine-staticlib
].Please check [wasmer-engine-dummy
] for an example implementation for
an Engine
.
This project borrowed some of the code of the trap implementation from
the [wasmtime-api
], the code since then has evolved significantly.
Please check [Wasmer ATTRIBUTIONS
] to further see licenses and other
attributions of the project.