wasmer-engine This crate is the general abstraction for creating Engines in Wasmer.
Wasmer Engines are mainly responsible for two things:
* Transform the compilation code (from any Wasmer Compiler) to
create an Artifact,
* Load anArtifact so it can be used by the user (normally,
pushing the code into executable memory and so on).
It currently has two implementations:
1. JIT with [wasmer-engine-jit],
2. Native with [wasmer-engine-native].
Please check [wasmer-engine-dummy] for an example implementation for
an Engine.
This project borrowed some of the code of the trap implementation from
the [wasmtime-api], the code since then has evolved significantly.
Please check [Wasmer ATTRIBUTIONS] to further see licenses and other
attributions of the project.