A Rust library for rendering SVG Graphics with WASM
This crate provides a fast and effective way to interact with SVG's using WebAssembly. It is able to: * Declare shapes and styles for these shapes for later use * Render these shapes to the DOM using defintions * Automatically detect if two shapes are the same, so only one defintion will get added to the DOM * Declare named items for later adjustments
This crate is still under development, but most API calls for 1.0.0 are completed. If any bugs are found please submit a issue or a pull request at: GitHub
The -dev versions are purely for testing and should not serve as