The waSCC Actor SDK is used by Rust developers building cloud-native workloads for the wasm32-unknown-unknown
target. Using waSCC to host your WebAssembly module frees you from the burden of manually implementing traditional non-functional requirements and boilerplate that typically bogs down development time. waSCC lets you focus squarely on compiling the business logic in a portable, secure wasm module that can run anywhere there's a waSCC host.
For more documentation, tutorials, and examples, please check out the wascc website.
```rust extern crate wascc_actor as actor;
use actor::prelude::*;
actorhandlers!{ http::OPHANDLEREQUEST => helloworld, core::OPHEALTHREQUEST => health }
fn hello_world( _ctx: &CapabilitiesContext, _req: http::Request) -> ReceiveResult {
// Utilize capabilities via the context here
Ok(vec![])
}
fn health(_ctx: &CapabilitiesContext, _req: core::HealthRequest) -> ReceiveResult { Ok(vec![]) } ```
Inside a wascc actor, use normal log
macros to write logs:
```
extern crate log;
fn hello_world( ctx: &CapabilitiesContext, r: http::Request) -> CallResult { // regular log macros get intercepted automatically // and translated into waPC calls to the wascc:logging // provider debug!("Request path {}", r.path);
let echo = EchoRequest {
method: r.method,
path: r.path,
query_string: r.query_string,
body: r.body,
};
let resp = http::Response::json(echo, 200, "OK");
Ok(serialize(resp)?)
} ```