WAD.rs

wad-rs is a parser for WAD files which are used by, for example, games running on the DOOM engine

Resources: * ZDoom Wiki

Usage: ```rust use wad_rs::Wad; use std::{fs::File, io::prelude::*};

fn main() { let mut data = Vec::new();

File::open("[Path to WAD]").read_to_end(&mut data).unwrap();
let parsed_wad = Wad::parse(data).unwrap();

println!("WAD type: {}", parsed_wad.wad_type());

} ```

Features: * parallel: This feature parses the file using Rayon