wad-rs
is a parser for WAD files which are used by, for example, games running on the DOOM engine
Resources: * ZDoom Wiki
Usage: ```rust use wad_rs::Wad; use std::{fs::File, io::prelude::*};
fn main() { let mut data = Vec::new();
File::open("[Path to WAD]").read_to_end(&mut data).unwrap();
let parsed_wad = Wad::parse(data).unwrap();
println!("WAD type: {}", parsed_wad.wad_type());
} ```
Features:
* parallel
: This feature parses the file using Rayon