VeeBee

VeeBee Is A Nice And Simple Game Engine For 2D.

Features

Getting Started

Add 'veebee' As A Crate Dependency In 'Cargo.toml'

Like This:

```toml

Put It On [dependencies] In Cargo.toml

veebee = "1.0.0" ```

First, Let's Code A Window:

```rust use veebee::prelude::*;

fn main() { let mut game = Game::new(); game.windowsettings(WindowDescriptor { width: 700.0, height: 100.0, resizeconstraints: WindowResizeConstraints { minwidth: 700.0, minheight: 150.0, maxwidth: 900.0, maxheight: 300.0, }, title: "Veebee Window".into(), vsync: false, resizable: true, decorations: false, cursorvisible: false, ..Default::default() }); let _ = game.addtextactor( "message", "This Is A Simple VeeBee Window\nPress Esc To Exit.", ); game.run(|| {}); }

```

You Can Git Clone My Github Repository For More Information And Tutorials.