Compile-time enforcement of arbitrary invariants
In general, it is a good idea to make invalid states unrepresentable. This can often be achieved using the type system, but there is a limit to the type system's power.
For example, imagine you're trying to represent a user's email address. You might write a struct like this:
rust
struct Email(pub String);
But you don't want any old string to be allowed, you might want to validate that it is actually a valid email address. So your code might look like:
```rust
fn validate_email(email: &Email) -> bool {
// ...
}
fn handleemail(email: Email) { if !validateemail(&email) { panic!("invalid email"); // or return Err(...) }
dostuffwithvalidemail(email: Email); }
fn dostuffwithvalidemail(email: Email) {
println!("definitely a valid email: {}", email.0);
}
``
This works, but we're "hiding" a particular invariant from the compiler:
dostuffwithemailcannot be called with an
Emailthat might return
falsewhen passed to
validateemail`.
However, with validity
, we can make a few small changes to tell the compiler about this invariant:
Firstly, define what it means for an email to be "valid" ```rust impl Validate for Email { type Error = &'static str; // preferably a more meaningful error type
fn isvalid(&self) -> Result<(), Self::Error> { match validateemail(self) { true => Ok(()), false => Err("invalid email"), } } } ```
do_stuff_with_valid_email
as needing a valid email address:
rust
fn do_stuff_with_valid_email(email: Valid<Email>) {
// ...
}
The only way to get a Valid<Email>
is by going through the validate
function and handling any potential errors:
rust
fn handle_email(email: Email) {
match email.validate() {
Ok(valid_email) => do_stuff_with_valid_email(valid_email),
Err(_) => println!("uh oh!"),
}
}
Great! We now can't forget to validate emails, since there is no other way to create a Valid<T>
.
Note, this implementation assumes that is_valid
is deterministic (i.e. it gives the same result every time it's called). For example, the following implementation can allow an invalid value to exist inside a Valid<T>
:
rust
impl Valid for MyType {
type Error = ();
fn is_valid(&self) -> Result<(), ()> {
match rand::random() {
true => Ok(()),
false => Err(()),
}
}
}