undo

Provides simple undo-redo functionality with dynamic dispatch.

Travis Crates.io Docs

It is an implementation of the command pattern, where all modifications are done by creating objects of commands that applies the modifications. All commands knows how to undo the changes it applies, and by using the provided data structures it is easy to apply, undo, and redo changes made to a target.

Features

If you need more advanced features, check out the redo crate.

Examples

```rust use undo::{Command, Record};

[derive(Debug)]

struct Add(char);

impl Command for Add { fn apply(&mut self, s: &mut String) -> undo::Result { s.push(self.0); Ok(()) }

fn undo(&mut self, s: &mut String) -> undo::Result {
    self.0 = s.pop().ok_or("s is empty")?;
    Ok(())
}

}

fn main() -> undo::Result { let mut record = Record::default(); record.apply(Add('a'))?; record.apply(Add('b'))?; record.apply(Add('c'))?; asserteq!(record.target(), "abc"); record.undo()?; record.undo()?; record.undo()?; asserteq!(record.target(), ""); record.redo()?; record.redo()?; record.redo()?; assert_eq!(record.target(), "abc"); Ok(()) } ```

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.