An embedded-graphics display driver for UEFI environments.
Simple, slight work in progress. Should work fine, doesn't do too much.
Using the uefi
, currently at 0.11.0
crate
```rust // The GraphicsOutput from the uefi crate let graphics: &mut GraphicsOutput;
// Get the framebuffer. let mut fb = graphics.frame_buffer();
let display = &mut UefiDisplay::new(
// The framebuffer pointer.
// The framebuffer is stored in a variable separately to ensure the
// UefiDisplay
cannot become invalid.
fb.asmutptr(),
// These casts are needed because, while the uefi spec has these as u32,
// the uefi crate casts them to usize for some reason.
mode.stride() as u32,
(mode.resolution().0 as u32, mode.resolution().1 as u32),
// This ensures that the lifetimes are correct.
&fb,
); ```