Currently, this crate exports a single macro: typestate!
.
The macro defines a small DSL to generate typestate-ready structures.
The macro is defined by the following (pseudo) syntax:
(limited|strict)? $visibility? $struct_name
$(<$state_name $(:$state_trait_bound)?>)?
($($strict_mod_name::)? $strict_mod_trait?)?
[$($typestate),+]
{$($struct_field),+}
Example of unconstrained typestate:
rust
typestate!(
Drone [Idle, Hovering, Flying] {
x: f32,
y: f32
}
);
Example of a limited typestate:
rust
typestate!(
limited Drone [Idle, Hovering, Flying] {
x: f32,
y: f32
}
);
Example of a strict typestate:
rust
typestate!(
strict Drone [Idle, Hovering, Flying] {
x: f32,
y: f32
}
);