Ever wanted to simply generate tileable noise textures in rust ? You are at the right place ! This crate allows you to generate perlin noise texture and many more with ease.

Installing

Simply add the lib to your Cargo.toml to start playing : [dependencies] txture = "*" To learn more about this library, go check on crates.io or on github !

How to use

Please note that some use cases of this lib can be seen in the test folder !

A simple perlin noise texture

Start by importing the crate where you need it :

rust use txture::PerlinNoise; Then create a new PerlinNoise instance, precising : 1) The size of the picture as u32 2) The number of gradient points you want as u8 (check pictures for a better understanding) 3) whether the picture should be tilable or not as bool

The output is of type Result<PerlinNoise, txture::Error>, so you have to unwrap it. You cant try for exemple : rust let perlin_noise = PerlinNoise::new(400, 5, true).unwrap();

Then, to access any pixel in the picture, all you have to do is write : rust let gray: u8 = perlin_noise.get_pixel_value(i, j);

Author

This project is under the MIT license (see the LICENSE.md for more details)