TreeFlat is the simplest way to build & traverse a pre-order Tree for Rust.

Alpha-relase!

If you build a Tree in pre-order, and display in pre-order, this is the tree for you.

No extra fluff, just a simple & performant one-trick pony.

Note: The tree depends on the build order, so is not possible to re-order the tree (changing parents or levels) in a different order. So, for example, you can't add a branch later to one in the middle (only can add after the end...).

How it works

Instead of creating a Tree of Node pointers, nested enums, or nested Arena-based ids, it just stores the representation of a Tree:

bash . Users ├── jhon_doe ├ ├── file1.rs ├ ├── file2.rs ├── jane_doe └────── cat.jpg

... flattened in pre-order on 3 vectors, that store the data, the level & the parent:

| DATA: | Users | jhondoe | file1.rs | file2.rs | janedoe | cat.jpg | |---------|-------|----------|----------|----------|----------|---------| | LEVEl: | 0 | 1 | 2 | 2 | 1 | 2 | | PARENT: | 0 | 0 | 1 | 1 | 0 | 4 |

This allows for the performance of Rust Vec, on the most common operations (critically: Push items + Iterate), and very efficient iterations of node::Node::parents/node::Node::children/node::Node::siblings, because it just traverses the flat vectors.

The iterators exploit these observations:

So this means that in the case of navigating the children of jhon_doe:

bash . Users ⇡ parents ├── jhon_doe Index: 1, Level: 1 ⇩ children start at jhon_doe + 1, level > jhon_doe ├ ├── file1.rs : Level 2 is child! ├ ├── file2.rs : Level 2 is child! ├── jane_doe : Level 1 is below, stop! └────── cat.jpg

With this, instead of searching a potentially large array, it jumps directly after the node and iterates as long the nodes are above it!.

Examples

```rust use tree_flat::prelude::*;

let mut tree = Tree::with_capacity("Users", 6);

let mut root = tree.root_mut();

let mut child = root.push("jhon_doe"); child.push("file1.rs"); child.push("file2.rs");

let mut child = root.push("jane_doe"); child.push("cat.jpg");

//The data is backed by vectors and arena-like ids on them: asserteq!( tree.asdata(), ["Users", "jhondoe", "file1.rs", "file2.rs", "janedoe", "cat.jpg",] ); asserteq!(tree.aslevel(), [0, 1, 2, 2, 1, 2,]); asserteq!(tree.asparents(), [0, 0, 1, 1, 0, 4,]); //Pretty print the tree println!("{}", tree);

// Iterations is as inserted: for f in &tree { dbg!(f); }

```

More info at my blog .


Inspired by the talk:

“High-performance Tree Wrangling, the APL Way” -- Aaron Hsu - APL Wiki

🤝 Contributing

Contributions, issues, and feature requests are welcome!

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📝 License

This project is dual licenced as MIT & APACHE.