A simple threadsafe throttle (rate limiter) that maintains fixed time intervals between ticks.
``` use throttle2::Throttle; use std::time::{Duration, SystemTime};
fn main() { let throttle = Throttle::fromcooldown(Duration::fromsecs(10));
println!("Hello world!");
throttle.tick();
println!("Hello again 10 seconds later");
throttle.tick();
println!("Hello again 10 more seconds later");
} ```
See [Throttle] documentation and the tests for more examples