A simple 2d drawing engine for terminal emulators.
Example which draws some text and a red pixel:
```rust use term2d::model::color::Color; use term2d::model::event::Event; use term2d::model::key::Key; use term2d::model::point::Point; use term2d::model::rgba::Rgba; use term2d::view::canvas::halfblock::HalfblockCanvas; use term2d::view::canvas::Canvas; use term2d::App; use term2d::AppBuilder;
fn eventfn(app: &App, model: &mut (), event: Event) -> bool { match event { Event::Key(key) => match key { Key::Char('q') => return false, Key::Ctrl('c') => return false, _ => {} }, Event::Resize() => {} Event::Elapse => {} }
true
}
fn viewfn(app: &App, _model: &(), canvas: &mut HalfblockCanvas) { canvas.clear(); canvas.drawtext( &Point::new(2, 0), &Color::text(), &format!("press 'q' to quit, frame: {}", app.framecount), ); canvas.drawpixel(&Point::new(10, 7), &Rgba::red()); canvas.display(); }
fn main() { AppBuilder::new(|| ()) .event(eventfn) .view(view_fn) .fps(20) .run(); } ```