P2P

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Overview

This is a minimal implementation for a multiplexed p2p network based on yamux that supports mounting custom protocols.

Architecture

  1. Data stream transmission

rust +----+ +----------------+ +-----------+ +-------------+ +----------+ +------+ |user| <--> | custom streams | <--> |Yamux frame| <--> |Secure stream| <--> |TCP stream| <--> |remote| +----+ +----------------+ +-----------+ +-------------+ +----------+ +------+

  1. Code implementation

All data is passed through the futures channel, yamux splits the actual tcp stream into multiple substreams, and the service layer wraps the yamux substream into a protocol stream.

At the same time, support for other protocol(such as websocket) is also planned, but will delay a lot.

Detailed introduction: 中文/English

Note: It is not compatible with libp2p.

Status

The API of this project is basically usable. However we still need more tests. PR is welcome.

Usage

From cargo

toml [dependencies] tentacle = { version = "0.2", feaures = ["molc"] }

Example

  1. Clone

bash $ git clone https://github.com/nervosnetwork/p2p.git

  1. On one terminal:

Listen on 127.0.0.1:1337 bash $ RUST_LOG=simple=info,tentacle=debug cargo run --example simple --feaures molc -- server

  1. On another terminal:

bash $ RUST_LOG=simple=info,tentacle=debug cargo run --example simple --feaures molc

  1. Now you can see some data interaction information on the terminal.

You can see more detailed example in these two repos: ckb/cita.

Why?

Because when I use rust-libp2p, I have encountered some difficult problems, and it is difficult to locate whether it is my problem or the library itself, it is better to implement one myself.