Simple library for drawing pixels in memory.
IMPORTANT: This library is work in progress, everything is subject to change, use this library at your own risk.
```rust use tekenen::{Tekenen, colors}; use tekenen::platform::{Platform, PlatformTrait, Event, IntervalDecision};
fn main() { let mut window = Platform::new(800, 600).unwrap(); let mut tek = Tekenen::new(800, 600);
Platform::set_interval(move || {
while let Some(event) = window.read_events() {
match event {
Event::Quit => {
return IntervalDecision::Stop
},
_ => { }
}
}
tek.background(colors::GRAY);
window.display_pixels(tek.get_pixels());
IntervalDecision::Repeat
}, 60)
} ```