Overview

Build xml / html / svg programatically using element building blocks. Instead of using a templating engine, write data/markup that 'looks like' rust.

Find it on github and crates.io.

Tagger also provides functionality to build svg paths and polyline attribute data.

Example

```rust fn main() { let width = 100.0; let height = 100.0;

let mut w = tagger::from_io(std::io::stdout());

w.elem("svg", |d| {
    d.attr("xmlns", "http://www.w3.org/2000/svg")
        .attr("viewBox", format_args!("0 0 {} {}", width, height));
})
.build(|w| {
    w.single("rect", |d| {
        d.attr("x1", 0)
            .attr("y1", 0)
            .attr("rx", 20)
            .attr("ry", 20)
            .attr("width", width)
            .attr("height", height)
            .attr("style", "fill:blue");
    });

    w.elem("style", tagger::no_attr()).build(|w| {
        w.put_raw(".test{fill:none;stroke:white;stroke-width:3}");
    });

    w.elem("g", |d| {
        d.attr("class", "test");
    })
    .build(|w| {
        for r in (0..50).step_by(10) {
            w.single("circle", |w| {
                w.attr("cx", 50.0).attr("cy", 50.0).attr("r", r);
            });
        }
    });
});

}

```

Output

demo