The Wasm builder is a tool that integrates the process of building the WASM binary of your project into the main cargo
build process.
A project that should be compiled as a Wasm binary needs to:
build.rs
file.wasm-builder
as dependency into build-dependencies
(can be made optional and only enabled when std
feature
is used).The build.rs
file needs to contain the following code:
rust
fn main() {
#[cfg(feature = "std")]
{
substrate_wasm_builder::WasmBuilder::new()
// Tell the builder to build the project (crate) this `build.rs` is part of.
.with_current_project()
// Make sure to export the `heap_base` global, this is required by Substrate
.export_heap_base()
// Build the Wasm file so that it imports the memory (need to be provided by at instantiation)
.import_memory()
// Build it.
.build();
}
}
As the final step, you need to add the following to your project:
rust
include!(concat!(env!("OUT_DIR"), "/wasm_binary.rs"));
This will include the generated Wasm binary as two constants WASM_BINARY
and WASM_BINARY_BLOATY
. The former is a
compact Wasm binary and the latter is the Wasm binary as being generated by the compiler. Both variables have
Option<&'static [u8]>
as type.
Wasm builder supports to enable cargo features while building the Wasm binary. By default it will enable all features in
the wasm build that are enabled for the native build except the default
and std
features. Besides that, wasm builder
supports the special runtime-wasm
feature. This runtime-wasm
feature will be enabled by the wasm builder when it
compiles the Wasm binary. If this feature is not present, it will not be enabled.
By using environment variables, you can configure which Wasm binaries are built and how:
SKIP_WASM_BUILD
- Skips building any Wasm binary. This is useful when only native should be recompiled. If this is
the first run and there doesn't exist a Wasm binary, this will set both variables to None
.WASM_BUILD_TYPE
- Sets the build type for building Wasm binaries. Supported values are release
or debug
. By
default the build type is equal to the build type used by the main build.FORCE_WASM_BUILD
- Can be set to force a Wasm build. On subsequent calls the value of the variable needs to change.
As wasm-builder instructs cargo
to watch for file changes this environment variable should only
be required in certain circumstances.WASM_BUILD_RUSTFLAGS
- Extend RUSTFLAGS
given to cargo build
while building the wasm binary.WASM_BUILD_NO_COLOR
- Disable color output of the wasm build.WASM_TARGET_DIRECTORY
- Will copy any build Wasm binary to the given directory. The path needs to be absolute.WASM_BUILD_TOOLCHAIN
- The toolchain that should be used to build the Wasm binaries. The format needs to be the same
as used by cargo, e.g. nightly-2020-02-20
.CARGO_NET_OFFLINE
- If true
, --offline
will be passed to all processes launched to prevent network access.
Useful in offline environments.Each project can be skipped individually by using the environment variable SKIP_PROJECT_NAME_WASM_BUILD
. Where
PROJECT_NAME
needs to be replaced by the name of the cargo project, e.g. node-runtime
will be NODE_RUNTIME
.
Wasm builder requires the following prerequisites for building the Wasm binary:
wasm32-unknown-unknown
toolchainor
wasm32-unknown-unknown
toolchainIf a specific rust is installed with rustup
, it is important that the wasm target is installed as well. For example if
installing the rust from 20.02.2020 using rustup install nightly-2020-02-20
, the wasm target needs to be installed as
well rustup target add wasm32-unknown-unknown --toolchain nightly-2020-02-20
.
License: Apache-2.0