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steamlocate

A crate which efficiently locates any Steam application on the filesystem, and/or the Steam installation itself.

This crate supports Windows, macOS and Linux.

Caching

All functions in this crate cache their results, meaning you can call them as many times as you like and they will always return the same reference.

If you need to get uncached results, simply instantiate a new SteamDir.

steamid-ng Support

This crate supports steamid-ng and can automatically convert SteamApp::last_user to a SteamID for you.

To enable this feature, build with cargo build --features steamid_ng

Examples

Locate the installed Steam directory

```rust extern crate steamlocate; use steamlocate::SteamDir;

match SteamDir::locate() { Some(steamdir) => println!("{:#?}", steamdir), None => panic!("Couldn't locate Steam on this computer!") } rust SteamDir ( path: PathBuf: "C:\Program Files (x86)\Steam" ) ```

Locate an installed Steam app by its app ID

This will locate Garry's Mod anywhere on the filesystem. ```rust extern crate steamlocate; use steamlocate::SteamDir;

let mut steamdir = SteamDir::locate().unwrap(); match steamdir.app(&4000) { Some(app) => println!("{:#?}", app), None => panic!("Couldn't locate Garry's Mod on this computer!") } rust SteamApp ( appid: u32: 4000, path: PathBuf: "C:\Program Files (x86)\steamapps\common\GarrysMod", vdf: , name: Some(String: "Garry's Mod"), lastuser: Some(u64: 76561198040894045) // This will be a steamidng::SteamID if the "steamid_ng" feature is enabled ) ```

Locate all Steam apps on this filesystem

```rust extern crate steamlocate; use steamlocate::{SteamDir, SteamApp}; use std::collections::HashMap;

let mut steamdir = SteamDir::locate().unwrap(); let apps: &HashMap> = steamdir.apps();

println!("{:#?}", apps); rust { 4000: SteamApp ( appid: u32: 4000, path: PathBuf: "C:\Program Files (x86)\steamapps\common\GarrysMod", vdf: , name: Some(String: "Garry's Mod"), lastuser: Some(u64: 76561198040894045) // This will be a steamidng::SteamID if the "steamid_ng" feature is enabled ) ... } ```

Locate all Steam library folders

```rust extern crate steamlocate; use steamlocate::{SteamDir, LibraryFolders}; use std::{vec, path::PathBuf};

let mut steamdir: SteamDir = SteamDir::locate().unwrap(); let libraryfolders: &LibraryFolders = steamdir.libraryfolders(); let paths: &Vec = &libraryfolders.paths;

println!("{:#?}", paths); rust { "C:\Program Files (x86)\Steam\steamapps", "D:\Steam\steamapps", "E:\Steam\steamapps", "F:\Steam\steamapps", ... } ```

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.