stationary-cam

This safe CLI generates a stationary cam as .svg.

Build example from source

git clone https://github.com/772/stationary-cam cd stationary-cam/example cargo r -- example.toml

Using Blender to convert the svg to 3D

  1. File -> Import -> Scalable Vector Graphics (.svg)
  2. Select all objects
  3. Object Data Properties -> Resolution Preview U -> See console
  4. Right click -> Set Origin -> Geometry to Origin
  5. Right click -> Convert To -> Mesh
  6. Select cam object
  7. Select all vertices and press E to move them up a bit
  8. Select tooth object
  9. ALT-N -> Flip
  10. Select all vertices and press E to move them down a bit
  11. n times: Select each side or two vertices and merge to last
  12. Select all objects
  13. Control-M -> z
  14. Right click -> Join
  15. File -> Export -> e.g. Wavefront (.obj) / .stl or what you wish

License

Licensed under either of these: