Welcome to the Starstruck project! Starstruck is yet another game engine written in rust. It's goals are to offer a more user friendly experience rather than using gfx-rs directly, while still maintaining high performance.
The project is still in Alpha stage and Api changes will happen and occur frequently!
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Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.