specs_engine

BuildStatus Mit License BuildStatus Docs

A Simple state machine built around specs-rs, a parallel entity and component system. This project is a Work in Progress and started life as an expirment on rusty non-code things. Largely based off of the amethyst game engine but designed to be thinner and lighter.

Goals

  1. [x] State machine.
  2. [x] Main loop
  3. [x] ApplicationBuilder interface.
  4. [ ] Multiple Context's [WIP]
  5. [ ] Security between context's.
  6. [ ] Macro's for the State and System Traits.
  7. [ ] Derive macro for the specs Component trait.
  8. [ ] Android and windows compatability.

Any pull requests and Issuse are much appreciated.