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spade

Spade (SPAtial DatastructurEs, obviously!) implements a few nifty data structures for spatial access operations:

Some other noteworthy features: - natural neighbor interpolation on this triangulation - Precise and adaptive calculation methods to avoid rounding issues

All structures are purely written in rust, the package currently supports vectors from the nalgebra and cgmath packages. However, using these packages is not required.

Compatibility note

Spade complies with semantic versioning, and since it is past its 1.0 version, current minor version changes will be backward compatible. However, due to the way cargo resolves dependencies, there might be issues when using spade combined with cgmath or nalgebra: every time spade updates these libraries, the using code must be update too, even if spade would still work happily with the older versions. To avoid this, consider switching to fixed size arrays as points until public / private dependencies make their way into cargo.

Documentation

The documentation can be found under docs.rs. There is also a user guide available.

Feedback and contributing

Do you miss a feature? Many features may be easy to implement, I might just have missed that use case. Please do post an issue on GitHub. If you think there's a feature missing and you are interested to implement it yourself, don't be shy to mention it - I'd be happy to help you getting started. Just post an appropriate issue on GitHub.

Examples

Note: If you have opened this on docs.rs, you won't see any images. Use the README.md on the GitHub page.

R-Tree

This image shows the structure of an r*-tree with some points inserted in a circular pattern. Points are shown as blue dots, the tree's directory nodes are displayed as boxes of different colors (depending on their depth in the tree). Note that the implementation tries prevent any boxes from overlapping, resulting in faster query performance. You can find this example in /examples/interactivedemo, run it with cargo run rtree.

An example R-Tree with a few inserted points

CDT

CDT's are usual Delaunay triangulations with a few "fixed" edges: An example of a CDT

Interpolation

The user guide has a an own chapter about interpolation, along with some nice images. An example showcasing spade's interpolation features can be found in /examples/nninterpolation, run it with cargo run.

Performance

The user guide contains detailed graphs and information about the delaunay triangulation's performance.

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.