Game made with a piston engine.
Note: It's really hard to capture a fun animation when playing solo a two-player game.
This was done as an educational challenge as a one-day hackathon. After watching this video, which sets up the coding ground for the basic snake game.
I wish I had more time to implement multiple gamestates (like MainMenu, ScoreScreen...), but it is what it is.
Enjoy!
Every melon consumed lengthens the snake. - How to win: Avoid losing! - How to lose: Hit the enemy snake! - How to make peace: Frontal collision with the other snake (ain't these snakes peculiar creatures...)
General strategy: - The bigger your snake becomes, the higher the chance your opponent will not be able to avoid your elooongated snake body.
sh
$ cargo run # Should do the trick (from the repo root directory)