A library to handle the logic for the classic game snake.
Initialize with new
and use turn
to progress a game step. An example on how to use it in
game.rs.
Game without display ```rust use snake::{Snake, Direction}; let mut game = Snake::new(0, 10);
game.turn(Direction::Down); ```
You can use the display
feature flag to have a window displaying the game. This requires
csfml to be installed.
Game with display
rust
use snake::{Direction, RenderWindow, Snake, Style};
let window = RenderWindow::new((1000, 1000), "Snake", Style::CLOSE, &Default::default());
let mut game = Snake::new_display(0, 15, Some(window));
Arch:
sh
sudo pacman -Syu csfml
Ubuntu:
sh
sudo apt-get install libcsfml
git clone https://github.com/jspspike/snake
cd snake
cargo run --example game --features display