Simple IDs with associated type labels.
```rust use slid::Id;
struct User;
let playera = Id::
// For all practical purposes, we can assume that 2 random IDs will be unique and different assertne!(playera, player_b);
// The label generic helps avoid mixups:
struct Product;
fn delete_product(id: Id
// Doesn't compile, because Id
// But you can explicitly cast the label if needed: deleteproduct(playera.cast_label()); ```
Note: this library does not attempt conform to any UUID standards. Random IDs are plain simple random. If you want the standardized UUIDs, check out uuid