Simple wgpu based SLAM map viewer.
Add this to your Cargo.toml
:
toml
[dependencies]
slam-cv = "0.1"
slam-viewer = "0.1"
If you are new to slam-cv, enter this command simply at your prompt:
sh
cargo run --example simple
If you have your own World
, add this to your main.rs
:
```rust fn main() { let world = MyWorld(..);
slam_viewer::alloc_thread().add(world).run();
} ```
wgpu
tutorial: https://sotrh.github.io/learn-wgpu/kiss
3d graphics engine: https://github.com/sebcrozet/kiss3d