Calculate a player's skill level using Elo and Glicko-2 algorithms known from their usage in chess and other games.
Add the following to your Cargo.toml
file:
toml
[dependencies]
skillratings = "0.1.0"
For a detailed guide on how to use this crate, head over to the documentation.
```rust extern crate skillratings;
use skillratings;
let playerone = skillratings::rating::EloRating { rating: 1000.0 }; let playertwo = skillratings::rating::EloRating { rating: 1000.0 };
// The outcome is from the perspective of player one. let outcome = skillratings::outcomes::Outcomes::WIN;
let (playeronenew, playertwonew) = skillratings::elo::elo(playerone, playertwo, outcome, 32.0); asserteq!(playeronenew.rating, 1016.0); asserteq!(playertwonew.rating, 984.0); ```
Instead of the traditional way of calculating the Glicko-2 for only one player only using a list of results, we are calculating the Glicko-2 rating for two players at once, like in the Elo calculation, to make it easier to see instant results.
```rust extern crate skillratings;
use skillratings;
let playerone = skillratings::rating::GlickoRating { rating: 1500.0, deviation: 350.0, volatility: 0.06 }; let playertwo = skillratings::rating::GlickoRating { rating: 1500.0, deviation: 350.0, volatility: 0.06 };
let outcome = skillratings::outcomes::Outcomes::WIN;
let (playeronenew, playertwonew) = skillratings::glicko2::glicko2(playerone, playertwo, outcome, 0.5);
asserteq!(playeronenew.rating.round(), 1662.0); asserteq!(playeronenew.deviation.round(), 290.0);
asserteq!(playertwonew.rating.round(), 1338.0); asserteq!(playertwonew.deviation.round(), 290.0); ```
This project is licensed under the MIT License.