stack indented trace printing; a simple rust library to print messages indented to stack depth optionally preceded by the function name.
An "entry-level" tracing library that prints function flows in a simple manual approach.
- About - Use - Trace-printing example - Manually setting the indentation - Shortcomings - Slow - Release builds - Code Clutter - Hogs stdout Or stderr - Other tracing crates
The aim of si_trace_print
is to be a simple libaary to aid developers manually
reviewing singular program runs. It is simple to use; not a framework, does
not require compiler changes, no new Computer Science theories must be studied
to understand how it works. It offers decent control over what is printed.
It's great for anyone that wants some tracing in debug builds (though it may
also be used in release builds) but does not want
to take on a new "tracing framework" or make compiler adjustments.
si_trace_print
is a good "entry-level" tracing library.
Add si_trace_print
entry to the project Cargo.toml
section [dependencies]
.
The most common use will likely be debug-only eprintln with a preceding function name.
```rust use sitraceprint::{ den, deo, dex, defn, defx, };
fn main() { den!("hello from main"); deo!("main will be doing stuff..."); func1(3); deo!("main is done doing stuff."); dex!("goodbye from main"); }
fn func1(_var: usize) { defn!("({:?})", _var); defo!("doing even more stuff..."); defx!(); } ```
this should print to stderr
text
$ cargo run
→hello from main
main will be doing stuff...
→func1: (3)
func1: doing even more stuff...
←func1:
main is done doing stuff.
←goodbye from main
If built with --release
then the de
statements are not compiled and nothing
would be printed.
An example using a variety of the available println macros. These compile into debug and release builds and print to stdout.
```rust extern crate sitraceprint; use sitraceprint::{pf1n, pf2n, pfn, pn, po, px};
fn main() { pn!("hello from main"); pfn!("hello again from main"); pf1n!("hello again from main!"); pf2n!("HELLO AGAIN FROM MAIN!!!"); po!("main will be doing stuff..."); mod1::mod2::func1(3); po!("main is done doing stuff..."); px!("goodbye from main"); }
mod mod1 { pub mod mod2 { use sitraceprint::{ pf1n, pf1o, pf1x, pf1ñ, pf2n, pf2o, pf2x, pf2ñ, pfn, pfo, pfx, pfñ, pñ, }; pub fn func1(var: usize) { pf1n!("({:?})", var); pf1o!("func1 calling func2..."); func2(var + 1); pf1x!("({:?})", var); } fn func2(var: usize) { pf2n!("({:?})", var); pf2o!("calling func3..."); func3(); pf2x!("({:?})", var); } fn func3() { pfn!(); func4(); pfo!("almost complete..."); pfx!(); } fn func4() { pñ!("func4 is a short function."); pfñ!("func4 is a short function."); pf1ñ!("func4 is a short function."); pf2ñ!("func4 is a short function."); } } } ```
should print to stdout
text
→hello from main
→main: hello again from main
→main: hello again from main!
→main: HELLO AGAIN FROM MAIN!!!
main will be doing stuff...
→mod2::func1: (3)
mod2::func1: func1 calling func2...
→mod1::mod2::func2: (4)
mod1::mod2::func2: calling func3...
→func3:
↔func4 is a short function.
↔func4: func4 is a short function.
↔mod2::func4: func4 is a short function.
↔mod1::mod2::func4: func4 is a short function.
func3: almost complete...
←func3:
←mod1::mod2::func2: (4)
←mod2::func1: (3)
main is done doing stuff...
←goodbye from main
The first use of a library macro will set the "original" stack depth. This is later used to calculate indentation offsets. If the first use of this library is several functions into a program then later printing may be lose indentation.
```rust use sitraceprint::{ pfo, pfn, pfx, pfñ, };
fn main() { func1(3); pfx!("goodbye from main (this is not indented!)"); }
fn func1(var: usize) { func2(var); pfñ!("({:?}) (this is not indented!)", var); }
fn func2(var: usize) { // this is the first call to a sitraceprint function // the "original" stack offset will be set from here pfn!("({:?})", var); pfo!("stackdepth {:?}, stackoffset {:?}", stackdepth(), stackoffset()); pfx!("({:?})", var); } ```
prints poorly indented output
text
→func2: (3)
func2: stack_depth 15, stack_offset 0
←func2: (3)
↔func1: (3) (this is not indented!)
←main: goodbye from main (this is not indented!)
Explictly call stack_offset_set
near the beginning of the thread.
```rust use sitraceprint::{ pfo, pfn, pfx, pfñ, };
fn main() { // the "original" stack offset will be set from here stackoffsetset(None); func1(3); pfx!("goodbye from main"); }
fn func1(var: usize) { func2(var); pfñ!("stackdepth {:?}, stackoffset {:?}", stackdepth(), stackoffset()); }
fn func2(var: usize) { pfn!("({:?})", var); pfo!("stackdepth {:?}, stackoffset {:?}", stackdepth(), stackoffset()); pfx!("({:?})", var); } ```
this printed
text
→func2: (3)
func2: stack_depth 15, stack_offset 2
←func2: (3)
↔func1: stack_depth 14, stack_offset 1
←main: goodbye from main
The indentation is improved but is too far indented.
The indentation amount to pass to stack_offset_set
can be somewhat
unpredictable.
It depends on build settings and which thread is running, among other things.
In this case, experimentation revealed value -1
to be best:
rust
// ...
fn main() {
stack_offset_set(Some(-1));
// ...
this printed
text
→func2: (3)
func2: stack_depth 15, stack_offset 1
←func2: (3)
↔func1: stack_depth 14, stack_offset 0
←main: goodbye from main
This trace function may significantly slow a program. It is recommended to use the debug version of provided macros.
The calculation of function depth depends on stack frames counted by
[backtrace::trace
]. In --release
builds or under other optimization
profiles, some functions may be optimized inline.
The count of stack frames may not change among function calls.
This means the printed indentation will not reflect function call depth.
This can be forcibly avoided by adding attribute #[inline(never)]
to such
functions, though [even that is not guaranteed to work].
Inline attributes do not guarantee that a function is inlined or not inlined, but in practice,
#[inline(always)]
will cause inlining in all but the most exceptional cases.
This simple tracing helper requires explicit statements that some may find too messy.
If your rust code requires sending messages on both stdout and stderr then
si_trace_print
will interfere.
Here are some other tracing crates with different features.
trace
] a procedural macro that acts like function wrapper.tracing
] a heavy-dute framework for in-depth program analysisrftrace
] uses compiler-provided function tracing via compiler feature
mcount
.
The crates page has it's own section Alternative Tracers.uftrace
] originally a C/C++ tracer that now supports rust. Requires
specific installed libraries and compiler configuration.gsingh93/trace
] a macro-based trace library, similar to si_trace_print