This library allows to dispatch systems, which can have interdependencies, shared and exclusive resource access, in parallel.
```rust extern crate shred;
use shred::{DispatcherBuilder, Fetch, FetchMut, Resource, Resources, System};
struct ResA;
struct ResB;
struct PrintSystem;
// Systems should be generic over the // context if possible, so it's easy // to introduce one. impl<'a> System<'a> for PrintSystem { type SystemData = (Fetch<'a, ResA>, FetchMut<'a, ResB>);
fn run(&mut self, data: Self::SystemData) {
let (a, mut b) = data;
println!("{:?}", &*a);
println!("{:?}", &*b);
*b = ResB; // We can mutate ResB here
// because it's `FetchMut`.
}
}
fn main() { let mut resources = Resources::new(); let mut dispatcher = DispatcherBuilder::new() .with(PrintSystem, "print", &[]) // Adds a system "print" without dependencies .build(); resources.add(ResA); resources.add(ResB);
dispatcher.dispatch(&mut resources);
} ```
Please see the benchmark for a bigger (and useful) example.
1.17 stable
Contribution is highly welcome! If you'd like another feature, just create an issue. You can also help out if you want to; just pick a "help wanted" issue. If you need any help, feel free to ask!
All contributions are assumed to be dual-licensed under MIT/Apache-2.
shred
is distributed under the terms of both the MIT
license and the Apache License (Version 2.0).
See LICENSE-APACHE and LICENSE-MIT.