Desktop Shadertoy client, written in Rust.
While it's still a work in progress, you can run some example shaders to see that it's working:
cargo run --release -- --example seascape
cargo run --release -- --example elemental-ring
Make sure you build/run in release mode; textures take several seconds to load in debug mode. You can also download from crates.io.
So long as you restrict yourself to the supported uniforms, shaders copy-pasted directly from Shadertoy should run with no modifications. The following uniforms are currently supported, with more coming soon:
iGlobalTime
iResolution
iMouse
iFrame
iChannel0
, iChannel1
, iChannel2
, iChannel3
You can press F5
to reload the shader if you've edited it since launching the app.
You can also download (and optionally run) shaders directly from Shadertoy if you have the URL or shader ID. For example, to download the classic Seascape shader, you can run
shadertoy get https://www.shadertoy.com/view/Ms2SD1
or just
shadertoy get Ms2SD1
Add the -r/--run
flag to automatically run the downloaded shader
For now, the CLI looks like this:
``` shadertoy 0.3.0 Federico Menozzi federicogmenozzi@gmail.com Desktop client for Shadertoy
USAGE: shadertoy [OPTIONS] [shader] [SUBCOMMAND]
FLAGS: -h, --help Prints help information -V, --version Prints version information
OPTIONS:
-e, --example
ARGS:
SUBCOMMANDS: get Download shaders from shadertoy.com help Prints this message or the help of the given subcommand(s) ````