shader-types

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DO NOT USE THIS CRATE

There are fundamental flaws with this method of defining padding. This crate is kept live and not yanked for backwards compat only. For a crate that serves this exact purpose, look at the wonderful glsl-layout which doesn't suffer from the same problems.

Old Readme:

Vector and Matrix types that are properly aligned for use in std140 uniforms.

All the types in this library have the same alignment and size as the equivilant glsl type in the default mode (std140).

This fixes the padding within members of structs but padding between members needs to be minded. The types in padding are there to make this easier.

Vectors are constructable to/from an array of their underlying type. Matrices are constructable to/from both 1d and 2d arrays as well as an array of the underlying vector type. (eg. Mat2 can be constructed from [Vec2; 2])

Features

Example

For the following glsl:

glsl layout(set = 0, binding = 0) uniform Block { mat4 mvp; vec3 position; vec3 normal; vec2 uv; int constants[3]; };

This struct is rife with padding. However it's now easy to mind the padding:

```rust use shader_types::{Vec2, Vec3, Mat4, ArrayMember};

// Definition

[repr(C)]

[derive(Copy, Clone)]

struct UniformBlock { mvp: Mat4, // 16 align + 64 size position: Vec3, // 16 align + 12 size normal: Vec3, // 16 align + 12 size uv: Vec2, // 8 align + 8 size constants: [ArrayMember; 3] // 3x 16 align + 4 size }

fn generate_mvp() -> [f32; 16] { // ... }

// Construction let block = UniformBlock { // Anything that can be converted to a [f32; 16] or [[f32; 4]; 4] works mvp: Mat4::from(generate_mvp()), position: Vec3::new([0.0, 1.0, 2.0]), // from also works normal: Vec3::new([-2.0, 2.0, 3.0]), uv: Vec2::new([0.0, 1.0]), constants: [ArrayMember(0), ArrayMember(1), ArrayMember(2)] };

// Supports bytemuck with the bytemuck feature unsafe impl bytemuck::Zeroable for UniformBlock {} unsafe impl bytemuck::Pod for UniformBlock {}

let blocku8: &[u8] = bytemuck::castslice(&[block]); ```

MSRV

Rust 1.34

License: MIT OR Apache-2.0 OR Zlib