rust-sfml Build Status

SFML bindings for Rust

This is a Rust binding for SFML, the Simple and Fast Multimedia Library, developed by Laurent Gomila.

SFML website : www.sfml-dev.org

Installation

You must install the SFML2.1 and CSFML2.1 libraries on your computer which are used for the binding.

SFML2.1: http://www.sfml-dev.org/download/sfml/2.1/

CSFML2.1: http://www.sfml-dev.org/download/csfml/

Then clone the repo and build the library with the following command.

You can use Cargo to build rust-sfml: ```Shell

cargo build ```

Examples are located under the examples directory. You can run an example with cargo run --example example_name

Rust-sfml works on Linux, Windows and OSX.

Short example

Here is a short example, draw a circle shape and display it.

```Rust extern crate sfml;

use sfml::system::Vector2f; use sfml::window::{ContextSettings, VideoMode, event, Close}; use sfml::graphics::{RenderWindow, RenderTarget, CircleShape, Color};

fn main() { // Create the window of the application let mut window = RenderWindow::new(VideoMode::new_init(800, 600, 32), "SFML Example", Close, &ContextSettings::default()) .expect("Cannot create a new Render Window.");

// Create a CircleShape
let mut circle = CircleShape::new().expect("Error, cannot create ball.");
circle.set_radius(30.);
circle.set_fill_color(&Color::red());
circle.set_position(&Vector2f::new(100., 100.));

while window.is_open() {
    // Handle events
    for event in window.events() {
        match event {
            event::Closed => window.close(),
            _             => {/* do nothing */}
        }
    }

    // Clear the window
    window.clear(&Color::new_rgb(0, 200, 200));
    // Draw the shape
    window.draw(&circle);
    // Display things on screen
    window.display()
}

}

```

License

This software is a binding of the SFML library created by Laurent Gomila, which is provided under the Zlib/png license.

This software is provided under the same license than the SFML, the Zlib/png license.