seq module

The module seq provides a generic sequence container Seq for Rust.

Seq is a lightweight container of data sequences, data being stacked on top of each other (LIFO).

Adding 'seq' to your project

You can use Seq in your project adding the following dependency to your Cargo.toml file: ```cargo

Cargo.toml file

... [dependencies] seq = "0.2.0" ```

Definition

Seq is defined as generic enum. Seq is a sequence of data of type T and lifetime 'a.

Either a sequence is Empty or a sequence is a construction of a new value (head or first (ft)) on-top of another sequence (the tail or rest (rt)). The lifetime of the tail must be at least as long as the one of the head. Two kind of constructions are possible, depending on location of tail in memory-heap or on stack. rust pub enum Seq<'a, T: 'a> { Empty, ConsRef(T, &'a Seq<'a, T>), ConsOwn(T, Box<Seq<'a, T>>), } Explaning the enum variants: * Empty: The empty sequence <> * ConsRef(head, tail): Constructs a new sequence with head being the first element and tail referencing another, borrowed sequence. This variant permits construction of sequences using stack-allocated data solely. * ConsOwn(head, boxedtail): Constructs a new sequence with head being the first element and boxedtail referencing another, owned, boxed sequence. Here the tail is residing in heap allocated memory. This variant permits construction of sequences using heap-allocated dynamic data.

These variants may be combined with each other, representing a mixture of borrowed and owned elements. The memory safety feature of Rust allows automated and correct management of lifetime of each element of the sequence.

The lifetime of each element of the sequence depends on the function-context it has been added to the top of the sequence; Empty is the element with longest lifetime.

In first place, the container Seq is intended as lightweight, dynamic, stack-allocated, linked list for use cases such as traversing tree-structures without any dynamic memory-allocation (heap) involved.

The sequence type Seq implements the trait IntoIterator, enabling the usage of Rust's iterator framework.

Example Stack Allocated

A stack allocated sequnece is based on the variants Seq::Empty and Seq::ConsRef only ```rust extern crate seq; use seq::Seq;

fn myfun() { // constructing the sequence seq!(3,2,1) let s0: Seq = Seq::Empty(); let s1: Seq = Seq::ConsRef(1, &s0); let s3: Seq = Seq::ConsRef(2, &s1); let s3: Seq = Seq::ConsRef(3, &s2); println!("seq {:?}", &s3); } ```

Example Stack-Heap Allocated

A sequence can be a mixture of stack-allocated and heap-allocated data elements. The following sequence ```rust extern crate seq; use seq::Seq;

fn myfun() { let s0: Seq = Seq::Empty(); // stack let s1: Seq = Seq::ConsRef(0, &s0); // stack let s2: Box> = Box::new(Seq::ConsRef(1, &s1)); // heap let s3: Box> = Box::new(Seq::ConsOwn(2, s2)); // heap let s4: Seq = Seq::ConsOwn(Data(3, s3)); // stack println!("seq {:?}", &s4); } ```

Example Pattern Matching

Pattern-matching is used to de-construct a sequence. ```rust extern crate seq; use seq::Seq;

fn head(sequence: &Seq) -> Option { match sequence { &Seq::Empty => Option::None, &Seq::ConsRef(ref ft, ref rt) => Option::Some(ft), &Seq::ConsOwn(ref ft, ref rt) => Option::Some(ft) } } ```

Example Recurse

Sequences can be used to manage state in nested function calls. This code demonstrates how the iterator is used. ```rust extern crate seq; use seq::Seq; use std::ops;

// Recursive, nested invocation while val) { if val < max { let sequence = Seq::ConsRef(val, tail); println!("sum is: {}", sequence.into_iter().fold(0, ops::Add::add)); recurs(val + 1, max, &sequence); } }

fn main() { recurs(0, 10, seq::empty()); } ```

Example: Recurse and dynamic data

'Seq' permits mixture of stack allocated data and heap allocated data within a single linked list. The following code is a variation of previous sample, just adding two heap-allocated elements onto top of sequence finally. This code demonstrates how the iterator is used. ```rust extern crate seq; use seq::Seq; use std::ops;

fn prependTwoBoxedValues <'a> (v: u32, w: u32, seq: &'a Seq ) -> Box> { Box::new(Seq::ConsOwn(v +1, Box::new(Seq::ConsRef(w, seq)))) }

// Recursive, nested invocation while val) { if val < max { let sequence = Seq::ConsRef(val, tail); println!("sum is: {}", sequence.intoiter().fold(0, ops::Add::add)); recurs(val + 1, max, &sequence); } else { let sequence: Box> = prependTwoBoxedValues(max+1, max, tail); println!("sum is: {}", sequence.intoiter().fold(0, ops::Add::add)); } }

fn main() { recurs(0, 10, seq::empty()); } ```

Example: Macro seqdef!

The seqdef! macro defines a stack-allocated sequence variable using the speficied data list, the last data item in the list will be the top most in the sequence (head). The macro can be used to create a new sequence on top of another one (tail).

Example 1) Creating a seq variable s, the head will be 2. seqdef!(s; seq::empty() => 0, 1, 2);

Example 2) Creating a seq variable t without explicit seq::empty(). Seq t is identical to s. seqdef!(t; 0, 1, 2);

Example 3) Creating a seq variable u, using Seq s of example 1 as tail, the head will be 5. seqdef!(u; &s => 3, 4, 5);