scene-viewer

gltf (and glb) loader and viewer using the rend3 rendering engine.

Default Scene

To download the default scene:

```bash

On windows, make sure to type curl.exe to get real curl, not the alias in powershell.

On *nix, just type curl.

curl.exe https://cdn.cwfitz.com/scenes/rend3-default-scene.tar -o ./examples/scene-viewer/resources/rend3-default-scene.tar tar xf ./examples/scene-viewer/resources/rend3-default-scene.tar -C ./examples/scene-viewer/resources ```

The source of the default scene is available here:

https://cdn.cwfitz.com/scenes/rend3-default-scene.blend

Default Scene

Default scene, exposed through glTF:

cargo run --bin scene-viewer --release -- --shadow-distance 40 --msaa 4 --fullscreen

Sci-fi Base

Exported Unity Scene through glTF:

cargo run --bin scene-viewer --release -- ..\gltf-export\sci-fi-base-ktx\sci-fi-base.gltf --shadow-distance 1000 --msaa 4 --gltf-disable-directional-lights --directional-light -1,-0.5,-1 --directional-light-intensity 20 --fullscreen

Bistro

Bistro scene from NVIDIA ORCA touched up by https://github.com/aclysma/rendering-demo-scenes

cargo run --bin scene-viewer --profile release -- ..\rendering-demo-scenes\bistro\bistro.gltf --normal-y-down --msaa 4 --gltf-disable-directional-lights --directional-light 1,-5,-1 --directional-light-intensity 15 --fullscreen

Emerald Square

Emerald-Square from NVIDIA ORCA exported to GLTF with blender:

cargo run --bin scene-viewer --release -- ..\gltf-export\emerald-square\untitled.gltf --shadow-distance 1000 --msaa 4 --gltf-disable-directional-lights --directional-light -1,-1,-1 --directional-light-intensity 20 --fullscreen