A simple, expandable, variable-based save system.
Forked from the save system used in my other project, The Plains.
Savesys uses an external text file for managing variables. It's called by a couple commands that create files that you can later reference.
``` use savesys;
savesys::exists("data.txt"); // Check if data.txt exists; if not, make it. let mut vec = savesys::reader("data.txt"); // Store data.txt's contents in an ordered i32 vector savesys::writer("data.txt", 5, 7); // Write the integer 7 to line 5
```