A simple, expandable, variable-based save system.
Forked from the save system used in my other project, The Plains.
generate(SAVE_NAME: &'static str, num: i32)
is self-explanatory.exists(SAVE_NAME: &'static str)
checks to see if the SAVE_NAME exists and returns the corresponding boolean.reader(SAVE_NAME: &'static str)
scans SAVE_NAME and returns the values per line into a Vecwriter(SAVE_NAME: &'static str, line: usize, state: i32)
scans the line and new number passed in, and writes to SAVE_NAME.``` extern crate savesys; use savesys::*;
if ! exists("data.txt") { generate("data.txt", 20) };
let savevec: Vec