salsa
A generic framework for on-demand, incrementalized computation.
Obligatory warning
Very much a WORK IN PROGRESS at this point. Ready for experimental use
but expect frequent breaking changes.
Credits
This system is heavily inspired by adapton, glimmer, and rustc's query
system. So credit goes to Eduard-Mihai Burtescu, Matthew Hammer,
Yehuda Katz, and Michael Woerister.
Key idea
The key idea of salsa
is that you define your program as a set
of queries. Queries come in two basic varieties:
- Inputs: the base inputs to your system. You can change these
whenever you like.
- Functions: pure functions (no side effects) that transform your
inputs into other values. The results of queries is memoized to
avoid recomputing them a lot. When you make changes to the inputs,
we'll figure out (fairly intelligently) when we can re-use these
memoized values and when we have to recompute them.
How to use Salsa in three easy steps
Using salsa is as easy as 1, 2, 3...
- Define one or more query context traits that contain the inputs
and queries you will need. We'll start with one such trait, but
later on you can use more than one to break up your system into
components (or spread your code across crates).
- Implement the queries using the
query_definition!
macro.
- Implement the query context trait for your query context
struct, which contains a full listing of all the inputs/queries you
will be using. The query struct will contain the storage for all of
the inputs/queries and may also contain anything else that your
code needs (e.g., configuration data).
To see an example of this in action, check out the hello_world
example, which has a number of comments
explaining how things work. The hello_world
README has a more detailed writeup.