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Rusty Audio Playback Library

rusty_audio is a fun and easy audio playback library that provides a 4-track audio system to load/decode audio files and play them, perfect for small projects. It is also well-suited for training purposes, and is featured in the [Ultimate Rust Crash Course] on Udemy.

This library uses the [rodio] audio playback library under the hood, which you should consider using directly if your needs are more complex.

Example

```toml

Add this to your [dependencies] section in Cargo.toml

rusty_audio = "1.2.0" ```

```rust // main.rs use rusty_audio::Audio;

fn main() { let mut audio = Audio::new(); audio.add("startup", "mysoundfile.mp3"); // Load the sound, give it a name audio.play("startup"); // Execution continues while playback occurs in another thread. audio.wait(); // Block until sounds finish playing } ```

Dependencies on Linux

For Linux, the [CPAL] package that is used under the hood requires the alsa development libraries to be installed.

CentOS

bash sudo yum install -y alsa-lib-devel

Debian/Ubuntu

bash sudo apt install libasound2-dev

Contribution

All contributions are assumed to be dual-licensed under MIT/Apache-2.

License

Distributed under the terms of both the MIT license and the Apache License (Version 2.0).

See license/APACHE and license/MIT.

Sponsor

If you like Rusty Audio, please consider [sponsoring me] on GitHub. 💖