A rustc compiler plugin to automatically generate C header files from Rust source files.
Compiler plugins have not yet been stabilised so you must use a nightly compiler to build rusty-cheddar, however there are ways to use rusty-cheddar with a crate designed for stable Rust which are described below. If you wish to build against stable Rust as well then you must use [multirust] or multirust-rs.
rusty-cheddar targets C99 or later (for sane single line comments and use of stdint.h
and
stdbool.h
), if you really really really really really have to use an older standard then please
open an issue at the [repo] and I will begrudgingly figure out how to implement support for it
(after arguing with you lots and lots).
You can invoke rusty-cheddar from the command line. First you must grab the [repo] and build it (remember to use nightly Rust to build rusty-cheddar):
sh
$ cargo build --release
Then compile your file with:
sh
$ rustc -L $CHEDDAR/target/release -Z extra-plugins=cheddar $SOURCE
where $CHEDDAR
is the path to rusty-cheddar's Cargo.toml
(it should be enough for the dylib to
be in your $PATH
but I've not checked this yet) and $SOURCE
is the source file you wish to
compile, you may also need to add the --crate-type=...
flag.
Another common workflow is to use rusty-cheddar to compile the header file without compiling the
rest of the crate. For projects using cargo
you can do:
sh
$ cargo rustc -- -L $CHEDDAR/target/release -Z extra-plugins=cheddar -Z no-trans
Otherwise:
sh
$ rustc -L $CHEDDAR/target/release -Z extra-plugins=cheddar -Z no-trans $SOURCE
Using the above technique and [multirust] you can build your crate on stable while still being able to invoke rusty-cheddar. First you must grab the source from the [repo] and build it with nightly Rust:
sh
$ cd $CHEDDAR
$ multirust run nightly cargo build --release
Then build your project on stable Rust and use nightly Rust to invoke rusty-cheddar:
sh
$ cd $YOUR_PROJECT
$ multirust override stable # if you have a different default
$ cargo build --release
$ multirust run nightly cargo rustc -- -L $CHEDDAR/target/release -Z extra-plugins=cheddar -Z no-trans
You can also get rusty-cheddar to run automatically each time you compile, but this means that your
crate must be built with nightly Rust. First add the following to your Cargo.toml
:
toml
[dependencies]
rusty-cheddar = "0.1"
Then at the top of your lib.rs
:
```rust
```
rusty-cheddar will then create a cheddar.h
file in your working directory containing the generated
header file. Note that rusty-cheddar emits very few warnings, it is up to the programmer to write a
library which can be correctly called from C.
You can optionally specify a path for the header file using plugin arguments. Use dir =
"/path/to/out/dir"
to specify an output directory and file = "name.h"
. So
```rust
```
will first create the directories in target/include
if they don't exist and will then create
my_header.h
in target/include
.
You can also place your API in a to help keep your source code neat. Note that this module
must currently be only one level deep, i.e. api::*
is fine but api::c_api::*
is not.
To do this you must specify the name of the module in the plugin args, then you must pub use
the module with a glob to bring all the items into the top level module.
```rust
pub use c_api::*;
mod c_api { // api goes here ... } ```
In the examples below, boilerplate has been omitted from the header.
rusty-cheddar converts pub type A = B
into typedef B A;
. Types containing generics are ignored.
Rust:
rust
type UInt32 = u32;
pub type UInt64 = u64;
pub type MyOption<T> = Option<T>
Header:
C
// Some boilerplate omitted.
typedef uint64_t UInt64;
// Some more boilerplate omitted.
rusty-cheddar will convert public enums which are marked #[repr(C)]
. If the enum is generic or
contains tuple or struct variants then cheddar
will fail. rusty-cheddar should correctly handle
explicit discriminants.
Rust:
```rust
pub enum Colours { Red = -6, Blue, Green = 7, Yellow, }
// This would fail is it was #[repr(C)].
pub enum Tastes
// This would fail if it was public.
enum Units { Kg(f64), M(f64), S(f64), A(f64), K(f64), Mol(f64), Cd(f64), } ```
Header:
C
// Some boilerplate omitted.
typedef enum Colours {
Red = -6,
Blue,
Green = 7,
Yellow,
} Colours;
// Some more boilerplate omitted.
Structs are handled very similarly to enums, they must be public, marked #[repr(C)]
, and they must not
contain generics (this currently only checked at the struct-level, generic fields are not checked).
Rust:
```rust
pub struct Person { age: i32, height: f64, weight: f64, } ```
Header:
C
// Some boilerplate omitted.
typedef struct Person {
int32_t age;
double height;
double weight;
} Person;
// Some more boilerplate omitted.
One common C idiom is to hide the implementation of a struct using an opaque struct, which can only be used behind a pointer. This is especially useful in Rust-C interfaces as it allows you to use any arbitrary Rust struct in C.
To define an opaque struct you must define a public newtype which is marked as #[repr(C)]
.
Rust:
```rust
struct Foo
pub struct MyCrate_Foo(Foo
Header:
C
// Some boilerplate omitted.
typedef struct MyCrate_Foo MyCrate_Foo;
// Some boilerplate omitted.
Note that the newtype must not be generic but the type that it wraps can be arbitrary.
For rusty-cheddar to pick up on a function declaration it must be public, marked #[no_mangle]
and
have one of the following ABIs:
I'm not totally up to speed on calling conventions so if you believe one of these has been including in error, or if one has been omitted, then please open an issue at the [repo].
rusty-cheddar will fail on functions which are marked as diverging (-> !
).
Rust:
```rust use std::ops::Add;
pub extern fn hello() { println!("Hello!"); }
fn add
pub extern fn MyAddaddu8(l: u8, r: u8) -> u8 { add(l, r) }
pub extern fn MyAddaddu16(l: u16, r: u16) -> u16 { add(l, r) } ```
Header:
```C // Some boilerplate omitted. void hello();
uint8t MyAddaddu8(uint8t l, uint8_t r);
uint16t MyAddaddu16(uint16t l, uint16_t r); // Some more boilerplate omitted. ```
rusty-cheddar currently does not handle type paths (e.g. mymod::MyType
), instead they must be use
ed
first:
rust
// pub type MyCType = mymod::MyType; // This will put `typedef mymod::MyType MyCType;` into the header.
use mymod::MyType;
pub type MyCType = MyType;
The very important exception to this rule is libc
, types used from libc
must be qualified
(e.g. libc::c_void
) so that they can be converted properly.
Contributions to rusty-cheddar are more than welcome.
If you find a bug or have a feature request please open an issue. I can't guarantee that I'll fix it but I'll give it a damn good go.
If you find the source code unclear in any way then I consider that a bug. I try to make my source code as clear as possible but I'm not very good at it, so any help in that regard is appreciated.
I love pull requests they tend to make my job much easier, so if you want to fix a bug or implement a feature yourself then that would be great. If you're confused by anything or need some pointers on how to proceed then feel free to open an issue so that I can help, otherwise these docs are a good place to start.
The tests require you to have a recent version (> v2.7.2
) of [CppHeaderParser] installed for the
version of Python which is installed as python
(usually Python 2). Furthermore due to the fact
that the tests are a massive pile of wanky hacks, you must be in the same directory as
rusty-cheddar's Cargo.toml
to successfully run them.