Rustfst

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Rust

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Python

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Rust implementation of Weighted Finite States Transducers.

Rustfst is a library for constructing, combining, optimizing, and searching weighted finite-state transducers (FSTs). Weighted finite-state transducers are automata where each transition has an input label, an output label, and a weight. The more familiar finite-state acceptor is represented as a transducer with each transition's input and output label equal. Finite-state acceptors are used to represent sets of strings (specifically, regular or rational sets); finite-state transducers are used to represent binary relations between pairs of strings (specifically, rational transductions). The weights can be used to represent the cost of taking a particular transition.

FSTs have key applications in speech recognition and synthesis, machine translation, optical character recognition, pattern matching, string processing, machine learning, information extraction and retrieval among others. Often a weighted transducer is used to represent a probabilistic model (e.g., an n-gram model, pronunciation model). FSTs can be optimized by determinization and minimization, models can be applied to hypothesis sets (also represented as automata) or cascaded by finite-state composition, and the best results can be selected by shortest-path algorithms.

fst

Overview

For a basic example see the section below.

Some simple and commonly encountered types of FSTs can be easily created with the macro [fst] or the functions acceptor and transducer.

For more complex cases you will likely start with the VectorFst type, which will be imported in the [prelude] along with most everything else you need. VectorFst<TropicalWeight> corresponds directly to the OpenFST StdVectorFst, and can be used to load its files using read or read_text.

Because "iteration" over an FST can mean many different things, there are a variety of different iterators. To iterate over state IDs you may use states_iter, while to iterate over transitions out of a state, you may use get_trs. Since it is common to iterate over both, this can be done using fst_iter or fst_into_iter. It is also very common to iterate over paths accepted by an FST, which can be done with paths_iter, and as a convenience for generating text, string_paths_iter. Alternately, in the case of a linear FST, you may retrieve the only possible path with decode_linear_fst.

Note that iterating over paths is not the same thing as finding the shortest path or paths, which is done with shortest_path (for a single path) or shortest_path_with_config (for N-shortest paths).

For the complete list of algorithms, see the [algorithms] module.

You may now be wondering, especially if you have previously used such linguist-friendly tools as pyfoma, "what if I just want to transduce some text???" The unfriendly answer is that rustfst is a somewhat lower-level library, designed for implementing things like speech recognizers. The somewhat more helpful answer is that you would do this by constructing an acceptor for your input, which you will compose with a transducer, then project the result to itsoutput, and finally iterate over the paths in the resulting FST.

References

Implementation heavily inspired from Mehryar Mohri's, Cyril Allauzen's and Michael Riley's work : - Weighted automata algorithms - The design principles of a weighted finite-state transducer library - OpenFst: A general and efficient weighted finite-state transducer library - Weighted finite-state transducers in speech recognition

The API closely resembles that of OpenFST, with some simplifications and changes to make it more idiomatic in Rust, notably the use of Tr instead of Arc. See Differences fromOpenFST for more information.

Example

```rust use anyhow::Result; use rustfst::prelude::*; use rustfst::algorithms::determinize::{DeterminizeType, determinize}; use rustfst::algorithms::rmepsilon::rmepsilon;

fn main() -> Result<()> { // Creates a empty wFST let mut fst = VectorFst::::new();

// Add some states
let s0 = fst.add_state();
let s1 = fst.add_state();
let s2 = fst.add_state();

// Set s0 as the start state
fst.set_start(s0)?;

// Add a transition from s0 to s1
fst.add_tr(s0, Tr::new(3, 5, 10.0, s1))?;

// Add a transition from s0 to s2
fst.add_tr(s0, Tr::new(5, 7, 18.0, s2))?;

// Set s1 and s2 as final states
fst.set_final(s1, 31.0)?;
fst.set_final(s2, 45.0)?;

// Iter over all the paths in the wFST
for p in fst.paths_iter() {
     println!("{:?}", p);
}

// A lot of operations are available to modify/optimize the FST.
// Here are a few examples :

// - Remove useless states.
connect(&mut fst)?;

// - Optimize the FST by merging states with the same behaviour.
minimize(&mut fst)?;

// - Copy all the input labels in the output.
project(&mut fst, ProjectType::ProjectInput);

// - Remove epsilon transitions.
rm_epsilon(&mut fst)?;

// - Compute an equivalent FST but deterministic.
fst = determinize(&fst)?;

Ok(())

} ```

Differences from OpenFST

Here is a non-exhaustive list of ways in which Rustfst's API differs from OpenFST:

Benchmark with OpenFST

I did a benchmark some time ago on almost every linear fst algorithm and compared the results with OpenFst. You can find the results here :

Spoiler alert: Rustfst is faster on all those algorithms 😅

Documentation

The documentation of the last released version is available here : https://docs.rs/rustfst

Release process

  1. Use the script update_version.sh to update the version of every package.
  2. Push
  3. Push a new tag with the prefix rustfst-v

Example : bash ./update_version.sh 0.9.1-alpha.6 git commit -am "Release 0.9.1-alpha.6" git push git tag -a rustfst-v0.9.1-alpha.6 -m "Release rustfst 0.9.1-alpha.6" git push --tags

Optionally, if this is a major release, create a GitHub release in the UI.

Projects contained in this repository

This repository contains two main projects: - rustfst is the Rust re-implementation. - Crate available on crates.io here - Documentation available on docs.rs here - rustfst-python is the python binding of rustfst. - Package available on Pypi here - Documentation available on Github Pages here

License

Licensed under either of - Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0) - MIT license (LICENSE-MIT) or http://opensource.org/licenses/MIT)

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.