use rust_line_rasterizer::LineRasterizer;
let points: Vec<Point> = LineRasterizer::new((0, 0), (2, 4)).collect();
println!("points = {:?}", points);
// points = [(0, 1), (1, 1), (1, 2), (1, 3), (2, 3)]
use rust_line_rasterizer::LineRasterizer;
let line_rasterizer_iter = LineRasterizer::new((0, 0), (2, 4));
for point in line_rasterizer_iter {
// (0, 1)
// (1, 1)
// (1, 2)
// (1, 3)
// (2, 3)
}